
Here are a few examples:Ī Java implementation of the classic Pong game Information about these collections can be found either via finding aids or Socrates, as with other archival collections, as soon as processing is completed.ĭemonstrations, and emulations are available via the Web. An example is Richard Bartle's papers relating to the original MUD game at the University of Essex. The Library is also acquiring archival collections in the history of game development. Of game titles in the collection is still available, which includes selected scans of some documentation,īox covers, and other printed materials, as well as some information about the colector. Most of the indexing is still at the box level, not the title level. Note, however, that only about 1/3 of the game software titles are listed by individual title. The best source of information about this collection is the archival finding aid, which can be found here. The collection is housed in the Department of Special Collections. This isĪ historical collection of software, and it includes several thousand game titles. Cabrinety Collection in the History of Microcomputing. Stanford can be found when you do searches in Socrates, the Library's on-line List of most of the titles is available, and of course all titles held by Several dozen titlesĪre now available in the Media-Microtext Center. PC or two will also be available in the Media-Microtext Center.Ī selective collection of computer and video game titles. Possibly, we will add a DOS-capable PC a Windows-capable Vectrex Game Machine, Nintendo Entertainment System (NES) video console, Nintendo Machines available: Atari 2600 video console (this machine is a bit fragile), We are planning to have one each of the following This course, the "Game Lab," located in the Media-MicrotextĬenter in Green Library.
